
Built on a highly modified version of Unreal Engine 3, the game only uses DirectX 9, opting to exclude the engine's DirectX 11 support. It's worth mentioning that Borderlands 2 is a "The Way It's Meant to be Played" title, supporting many Nvidia features such as PhysX and 3D Vision Surround. In other words, we wouldn't be surprised if Nvidia's cards maintain a noticeable performance lead throughout our review.
Test System Specs
- AMD Radeon HD 7970 (3072MB)
- Gigabyte Radeon HD 7950 (3072MB)
- AMD Radeon HD 7870 (2048MB)
- AMD Radeon HD 7850 (2048MB)
- HIS Radeon HD 7770 (1024MB)
- HIS Radeon HD 7750 (1024MB)
- HIS Radeon HD 6970 (2048MB)
- HIS Radeon HD 6950 (2048MB)
- HIS Radeon HD 6870 (1024MB)
- HIS Radeon HD 6850 (1024MB)
- HIS Radeon HD 6790 (1024MB)
- HIS Radeon HD 6770 (1024MB)
- HIS Radeon HD 6750 (1024MB)
- HIS Radeon HD 6670 (1024MB)
- AMD Radeon HD 5870 (2048MB)
- AMD Radeon HD 5830 (1024MB)
- Gigabyte GeForce GTX 680 (2048MB)
- Gigabyte GeForce GTX 670 (2048MB)
- Gigabyte GeForce GTX 660 Ti (2048MB)
- Gigabyte GeForce GTX 660 (2048MB)
- Gigabyte GeForce GTX 580 (1536MB)
- Gigabyte GeForce GTX 570 (1280MB)
- Gigabyte GeForce GTX 560 Ti (1024MB)
- Gigabyte GeForce GTX 560 (1024MB)
- Nvidia GeForce GTX 480 (1536MB)
- Gigabyte GeForce GTX 460 (1024MB)
- Gigabyte GeForce GTX 550 Ti (1024MB)
- Intel Core i7-3960X Extreme Edition (3.30GHz)
- x4 4GB G.Skill DDR3-1600 (CAS 8-8-8-20)
- Gigabyte G1.Assassin2 (Intel X79)
- OCZ ZX Series 1250w
- Crucial m4 512GB (SATA 6Gb/s)
- Microsoft Windows 7 SP1 64-bit
- Nvidia Forceware 306.23
- AMD Catalyst 12.8
Credit: Test conducted by Techspot
Resolution: 1680x1050 - Max Quality

Resolution: 1920x1200 - Max Quality

Resolution: 2560x1600 - Max Quality

CPU Performance

PhysX Performance on 1920x1200 Resolution
